Modders have begun work on the GTA Trilogy – despite ongoing concern about potential takedowns from Take-Two.
GTA Trilogy’s disastrous launch came after a concerted campaign from Take-Two to scrub the internet of mods related to GTA 3, Vice City and San Andreas. Take-Two even sued some of the people who reverse-engineered GTA code.
But that hasn’t put off some modders who have tried to remedy some of GTA Trilogy’s numerous faults.
The recently-created GTATrilogyMods subreddit already has over 1000 members. There, a vibrant discussion on the nitty gritty of modding GTA Trilogy has begun – and early results are promising. Modders are currently trying to work out how to enable first-person mode in the remasters.
There’s also modding discussion going on at the GTAForums, where mods are being shared.
Moddb.com has a page for GTA Trilogy, and there are a handful of mods available to download. One mod makes the GTA Trilogy look like a Telltale game, with even more cartoony graphics. Another adds in the original GTA 3 menu sounds.
Modders are also adding in tracks missing in the remasters.
There’s an initial fix for GTA Trilogy’s much-maligned rain, too.
All this mod work is being done under the shadow of potential action from Take-Two, which has proven itself keen to strike wherever and whenever it sees fit. Over the weekend, it emerged Take-Two recently targeted GTA 4 mods – and even a GTA 4 save file.